Standing and reloading is fine.
But when moving and reloading, upper body will rotate to lower body’s direction.
Standing and reloading
Running right and reloading,upper body rotate a little bit
Running forward and reloading,upper body rotate a lot
Running back and reloading,upper body rotate a lot
Running left and reloading,upper body rotate pretty a lot
First standing and reload, and then run left immediately, upper body rotate to lower body’s direction, when reload animation is finished, upper body resume to correct direction.
I hope upper body keep its direction(always point to forward), not affected by lower body.
How can I done this?
The problem with this is that the animations on the Base layer twist the spine one direction while the second layer animations wants the spine in a different direction.