I tried to use the URG API in Unity6000.0.0f1, but it crashes when running in the editor
Works fine when running in Unity 2022.3.27f1
I’ve attached the custom shader and BRG script I used below
9833331–1414461–BRG.cs (7.05 KB)
9833331–1414464–BRG.shader (2.92 KB)