I need to complete a game before 15th august, and today I built the game for Android.
I am using unity 2019.2 and I let Unity Hub install Android SDKs.
The issue is that when compiled, the game remains stuck on the splash screen and it’s flickering.
What should I do?
Thanks.
EDIT:
I have created two new empty projects: one with the standard 3D template and another one with the LWRP template (which is the template I am currenty using with my not-working Android build).
The standard 3D template Android build works fine, the LWRP one has the same splash screen issue.
So are you telling me that a mobile first template like the LWRP doesn’t even pass splash screen?