Urgent

Is there a way i can get a reflective material (mirror like) that has very accurate real time reflections. I.E not a reflection probe, they only produce reflections from generated one point, i need the reflections to be accurately applied to each polygon. This is for reflective 3d text.

sry about title, that was an accident; shame i cant edit it

Try to enable box projection on the reflection probe, this should approximate reflection quite well around your object. The letters won’t reflect each others unless you add SSR.

You can’t really get accurate reflection on a complex object in real-time without working on a some kind of real-time ray-tracing which would very expensive or not very flexible.

A reflection probe can produce real time accurate reflections. It is extremely costly to the system though.

Put your reflection probe where you want it and change the settings so its realtime/dynamic, and has no time slicing.