URL Protocol in MacOS

Hello!

I’ve got a question for someone willing to answer. We want to launch our standalone application from web browsers (quite like Steam does) defining a custom URL Protocol. This was easily done in Windows but it doesn’t seem that straightforward in MacOS. I’ve already defined the URL Protocol in the info.plist but now I’m stuck on getting the URL in my application. I’ve read around that I need to get an apple event and parse it but how can I get this event in Unity. Perhaps I should write a plugin but I’ve read that I need to register to the applicationWillFinishLaunching and applicationDidFinishLaunching in an URL Protocol example (bwana) but is that even possible in MacOS. Did anyone work with something similar to this?

Regards,
Fran.

Old thread, but curious if you ever found a solution to this?

We’re trying to do the exact same thing.

Bump!!