
As some of you know, I’ve been building a rather complex, interactive timeline, called the Maha Kalpa. I can’t even tell you how thrilled I am to say that its nearing completion.
Years ago, I had a vision of a story that spanned all of time. I called it the Uroboros Epic. It would explain all of the mysteries and mythologies in human history, as well as explain how and why the universe functions as it does. This story begins at the dawn of the universe and covers 24 billion years.
In my vision, I would have dozens of games, novels, graphic novels, web series, etc., that would each tell a chapter of this timeline. I originally began building the Maha Kalpa simply as a means of putting the whole story in one place, so people could see how all of these titles tied together; why things were as they were, what the large scale results were of their events, etc.
As I built the timeline, I also added in features, such as the ability to easily provide links to games and their development blogs. All the user has to do is find a highlighted event on the timeline (events that have games attached to them are highlighted in red), select the event and click the link to be taken to the game, download site, development blog, etc. They can then play out whichever game it is that was built to tell that event in history.
Now, after having built a couple of games, its become glaringly obvious to me that I could live a hundred lifetimes and never create enough games to cover the Uroboros. So I’ve decided to evolve the idea a bit further.

What I would like to do is open up the Uroboros Epic to other developers. In my vision, developers would choose an event on the timeline, and design a game that would tell that portion of the story. Not only would this give them a rich and fertile setting in which to build their game, but they would also benefit from other games designed by other indie developers (such as myself, and any other teams building games within the Uroboros). In essence, we’re promoting your game, and at the same time, you’re promoting ours.
Gamers could come to the site to view the timeline. They would then be able to select any of the events that appeal to them, as well as discover new titles emerging within the story. I, of course, also have more plans for this timeline, such as giving visitors the ability to “vote” on which events in history they would like to see become a game, web series, graphic novel, etc.

As this evolves, I would also like to build a collection of assets that, if suitable to a game, could be reused by multiple developers (without it looking like they’re using generic models). For example, one alien race has a particular style of battleship. This assets could be built and refined, then reused by any developers creating a game involving that species. This could also apply to characters, sound effects, even musical scores!
Of course, there would be a few restrictions in the games we could accept. For instance, developers couldn’t create a game in which the earth is destroyed, since we already have events that tell the fate of the earth. The title would also have to be part of the story; not just be written in for the sake of being written in. (While there were certainly mysterious murders on earth, that really has nothing to do with this… so no Slender games. Sorry.) However, I want to embrace the creativity and freedom of the indie world, and I’ve gone to great lengths to make sure that the Uroboros is as open and fertile as possible.

There are eras in this history that cater to every genre and setting you can imagine. There is high fantasy, steam punk, primitive, sci-fi, dystopian, horror, and dozens of eras that combine these and others into new and interesting settings. There are also more than a dozen significant (and very interesting) alien races, as well as room to develop others across several distinct and interesting worlds.
You want dragons? We have dragons! You want space pirates? We have space pirates! You want magic? Tribal warfare? Cyberpunk detectives? Secret Societies? Werewolves? Mutant Super Heroes? Angels battling demons? Zombie Apocalypse? How about dragons the size of planets, flying through space with ancient cities on their backs!?
(Not even kidding, there are events involving everything listed above. The best part is, they’re told in a way that actually makes them believable!)
If you can dream it up, you can most likely find a place for it in the Uroboros Epic. As much as I’ve built into this storyline, there are also hundreds of millions of years that are yet unaccounted for. This leaves plenty of room for creative writers to flex their abilities and bring even more culture and background into this universe.
I’d love to see the power of the indie community come together to weave this story, that would prove to be larger than even the most epic AAA title could ever imagine. So! Please let me know what you think about this idea. Love it? Hate it? Can you think of any problems, or possible ideas on how to make it more useful?