URP 7.3.1 - no soft particles or camera fading. I can preview in on scene but not in game (playmode)
URP 7.1.8 - it worked fine.
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In 2019.3.1f1 in URP 7.2.1 Soft Particles also just makes my particles turn invisible.
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I also ran into this and discovered that according to this documentation Soft Particles require the depth texture to be enabled in the URP settings asset.
From project graphics settings (Edit->Project Settings->Graphics) select the Scriptable Render Pipeline Settings asset and enable the depth texture under General
6 Likes
Thanks, that works for me
TedAjax
Thank you! You helped me.