Hi, I posted in general ** here .**
Can anyone explain why switching to URP and updating a UI Image.color is does not behave the same as with standard renderer?
Thanks,
Hi, I posted in general ** here .**
Can anyone explain why switching to URP and updating a UI Image.color is does not behave the same as with standard renderer?
Thanks,
I found that switching the Project Setting → Player → Color Space from Linear to Gamma made the behavior the same.
I will look into learning about linear vs gamma color space.