[URP] Anti-Aliasing In Scene View

It would be great for URP to support scene view anti-aliasing.

We have to switch to the game view (or even move camera) to preview the scene with anti-aliasing, which can be quite inconvenient.

Is there any plan on supporting this?

5 Likes

Hey!
We are aware of this shortcoming and have it in our backlog.

4 Likes

Have any plans to fix this issue? The big scenes are very uncomfortable without anti aliasing.

2 Likes

Has this been added yet?

The work isn’t planned yet which means it probably won’t be landing in Unity 6. I’ll ping this thread if anything about that changes.

3 Likes