So I upgraded recently to using URP and went looking for resources to help me figure everything out. I then found this Unity tutorial on making the grayscale script and shader (Writing custom effects | Post Processing | 3.1.1) and decide to start with that on learning how to implement custom post-processing effects.
So I followed this tutorial here to set everything up (Everything you need to know about Post-processing in Unity | by Vinícius Medeiros Cirne | Medium) but for some reason, I see absolutely no changes.
I was able to create a global volume and see post-processing effects fine. But for some reason when I use the post-processing volume with the same effect, nothing changes
Here are some screenshots of my setup. Can anyone tell me what I am doing wrong? I am certain I am missing some very little detail somewhere.