So in the documentation it says that when creating the pipeline asset to do Assets > Create > Rendering > Universal Render Pipeline > Pipeline Asset. but for me only Pipeline Asset(forward rendering) comes up , which im guessing is preventing me from switching to defered. anyone got a fix?
I’m using unity 2020.3.20f1 and URP Version 10.6.0 btw
In short, it shouldn’t even be there, URP deferred was added to Unity 2021.2. You are probably looking at wrong URP version’s doc page.
And no it will not get backported.
