I’m converting my project from built in shaders to the URP shaders and I went to windows → rendering → pipleline converter to do so, Its been about 30 mins and the progress bar hasnt moved at all… Its a really small project so I’m wondering if its normal for it to take so long or if I should cancel it and do something different?
It does not take that long for a project to convert to URP. You should check the task manager if UnityEditor is not responding, kill the task, open Unity again and try converting it to URP. Unity has a habit of Not Responding a lot of time.