URP Custom Renderer Feature visible in Frame Debugger but not in Game View

Hi community, I followed this tutorial to add an outline to my models via a Custom Renderer Feature applied to the URP Renderer Asset Feature. Sadly, it did not yield results that are immediately visible.

When I enter the Frame Debugger, I can clearly see the feature doing something.

However, normally (or with a disabled Frame Debugger) there is nothing visible.

How do I approach this? I don’t know where to start.

I was able to fix the issue. See my post here:

https://forum.unity.com/threads/urp-custom-renderer-feature-visible-in-frame-debugger-but-not-in-game-view.1358744/#post-8571443