How to debug :o( frame debugger is not giving me enough info to work with, it’s great at showing me that the decals are rendering wrongly but not how to fix it. Since the feature is still fairly new, do we just hang in tight or am I missing obvious settings? It works great in an empty project but I feel like when fit into an existing srp there’s a ton of issues.
Can you post some screenshots of your problem and of your URP renderer object inspector (settings)?