In a project using the standard render pipeline, you can make Image Effects and v2 Post Processing effects visible in scene view with particular attributes.

In the Universal Render Pipeline, the user can’t add custom effects to the post effects stack and instead has to implement fullscreen effects via scriptable renderer features.

I can see the effects I’ve implemented in Game view, but I want to be able to view some of them in scene view as well. How can I do this?