It just stopped working… I saved some small renderer feature change and suddenly the depth and normals textures are not being generated. Reversing whatever it was I did does not fix this, frame debugger shows no depthnormal pass.
Disabling everything, reinstalling urp, cleaning out the project files (pretty much deleting everything ive done) and it’s just… broken??
I didn’t change anything regarding depth or normals. I am on URP 14.0.11 (2022.3.34).
If I spam disable/enable it, it will momentarily (for a frame) show up and then immediately disappear, this is with both shadergraph and with own hlsl. Ive cleared /Library and still nothing. Gonna try a new project next.