URP: Layering a Transparent Texture over Opaque Color

Hello, I’ve been trying to add a transparent texture on an opaque material, ie adding a makeup/scar texture on skin.

In the attached image, I want the skin color property to color in the black area in the multiply node, without affecting the makeup color. But I am unsure how to do that…

Any help is greatly appreciated!

You can use alpha to lerp between skin color and makeup color: lerp(skin, makeup, alpha)

Yep, that did the trick! Thanks very much!!