Hello,
im testing the Same APK in different devices OnePlus2, Sumsung s8 & s9.
it’s giving the same results as the Editor in both Sumsungs but it’s too dark on the Oneplus2 .
Also, The SRP Batcher Option do not work with Subscenes. when enabled all rendered entities become jittering .
Im also having a very very BAD Performance with URP.
with built-in RP it’s a stable 50+ FPS on S5, S6 and OnePlus2. but when applying the URP after 1 or 2 minutes playing it goes under 20FPS.
Seems OnePlus2 do not support Vulkan and falls back to OpenglES. Unity have old bug that make all darker when using SRP-Linear-OpenglES. They promise to fix it in 2019.3, but in 2019.3.0.b4 bug still there.
Thanks for the reply,
yep im still waiting for another critical bug to be fixed from 2 months now
when activating the SRP Batcher on the LWRP/URP Pipeline Asset and using subscenes it gives bugs depending on devices.
Like :