How can I disable the URP outline shader for some objects? I separated the objects I want to outline and the ones I don’t into separate layers (as it was suggested in tutorials I was using). But the shader keeps projecting onto all objects in the scene.
How can I fix this?
Depends on how you do the outlines. If it’s a shader just put another material on it.
If it’s post processing, maybe use layers to work around it
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