My URP point lights flicker when using realtime lighting and I’m moving the camera / controller around the scene. Does anyone else experience this? Using URP 8.2
Update: Seems to disappear if I turn off all Bloom Intensity. Does Bloom not work with point lights in URP?
That isn’t why the light flickers when I move though, that would just affect how many objects can be affected by a light. The flickering is caused by bloom intensity. The same seems to occur in HDRP based on reddit threads I’m searching.