URP Render skybox to overlay camera

is there some way of making the overlay camera render the skybox?
I found this nifty way of cutting portals without using the stencil or render textures, but I’m missing the skybox

Desired result:

Actual result:

if I stick some geo in the background:

Overlay camera preview (showing skybox in preview somehow)
7899577--1006294--upload_2022-2-15_23-10-54.png

Base camera preview
7899577--1006297--upload_2022-2-15_23-12-58.png

have you figured this out?

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