URP: Renderer Features not Saving Changes to Stencil Settings

Hi everyone!
I have a weird editor issue:
Whenever I change something about the Stencil Option in the “Render Objects” Render Feature in URP, it doesn’t save these changes. This seems like a Unity Issue to me, and so far I found no-one with the same issues. For context, all the other settings (like overriding materials and depth) get saved and work, just Stencil doesn’t. I also get no error messages or warnings about this.

I’ve also recorded a video:

I change the settings, select
something else, select the
ForwardRenderer Asset again, and
changes reverted.

Any help would be great!

I’ve had this issue as well. It is a bug and has been fixed.