h, I’m working on a game that has a few 2d scenes and 3d scenes, now I want to use 2d renderer on 2d scenes only, so I want to know how can i switch between default renderer in renderer list (forward renderer) and 2d renderer on C# code. basically, i want to know how can i set a renderer default in runtime. thanks a lot
You can access the UniversalAdditionalCameraData component on Camera and use SetRenderer(); function. Don’t forget, that item order of RendererList matters from this point.
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