URP Scene: Objects Displaying Purple Coloring Issue in Build

Hello everyone,

I’m currently working on a 3D scene using Unity 2021.3.23f1 with URP, and I’m encountering an issue with certain objects displaying a purple hue. Strangely, this issue doesn’t consistently appear in the Editor - most of the time, the objects appear correctly. However, when I generate a build of the project, a significant number of objects end up having this purple coloring.

It’s worth noting that I have a purple-colored FOG in the scene, but I don’t believe it should be causing this problem.

Has anyone experienced a similar issue or have any insights into what might be causing this problem? Your help would be greatly appreciated.

Thank you in advance!

When I turned off Specular Lighting, the color changed from pink to gray. Switching the Material from Lit to Simple Lit fixed the problem, which was great. But I’m still curious about what actually caused the issue in the first place.