I can’t adjust the URP shadows in the orthographic camera to the highest quality no matter what I do
I tried almost every possible combination of split values, but they only made the results worse.
As shown in these two screenshots, I can make the shadows in the scene view fit the model’s feet, but in the orthographic camera view in the game view, the shadows are low quality and have no contact with the model. I have also confirmed that the other bias settings are correct. I have tried all the methods I found on the Internet, and none of them work. The shadows in URP are not even as good as the built in RP !!! But I can’t use HDRP for a toon project, I’m going crazy now
Why ? ? ?