Hey all, I’m a bit new to the shader side of Unity, so I was wondering if anyone could help me out with a problem I’m having.
I’m currently working on a worldspace, and I purchased a few low poly assets to help speed along the process, namely Azure Nature, Northern Story, and Low Poly Survival Kit.
I upgraded all project materials to URP, but some of them are still pink. Strangely enough, some assets such as the ivy from the survival kit converted alright, but other materials remain pink.
What’s the process for fixing something like this? I tried changing the shader to the standard “lit” one from URP but that just made it all pure white.