Hello,
in my Unity 6.3 editor everything is fine.
In the build, terrain is transparent, I can see the skybox. But grass and everything on the terrain is there and I can see it. I also can play: terrain collider is also there.
I tried to create a new material with URP / Terrain / Lit shader. Did not help.
It seems there are no other shaders available for urp terrain? I tried a free one I found on the net but same problem, but maybe it was the same shader at all…
The textures used for terrain painting are all png and all exist.
I tried to play around with ground textures tiling etc but does not seem to help.
The default render pipeline asset exists in project graphics settings, I tried to create and link a new one, did not help.
I am using Enviro 3 but I do not think that’s the problem (but I am unsure).
I tried to add the shader to Always Included Shaders in graphic project setting, but I cannot find it. Is it already always included?
Any ideas or hints please? Thanks a lot ![]()
PS: and I deleted the library folder one time, but that also did not help.
