Hey I want to make volumetric fog (Unity 6 (6000.0.26f1)) and everyone is saying to use the fog override in the global volume but all I see is lighting and post processing. From what I’ve read you need to be using HDRP and when I check my graphics settings it does say that it is URP. HOWEVER despite everything I haven’t been able to “convert” unity. Can anyone help me, I really just want the fog
(Btw I have tried to make a shader, I failed horribly, if someone wants to help me with that as well that is also welcomed)