Hi,
It would be great if Render Objects (the built-in renderer feature) allows for custom render target like HDRP, not that I cannot roll my own renderer feature, but it seems like a good thing to have by default.
(My use case: I am using Deferred render path, and need to render some objects separately to do some stencil tricks, but filtering these objects cause normal gbuffer to not be populated, there is no way for me to use Render Objects to render into normal buffer, even though I can select the Pass Index.)
Thx!
