; usage errors

Hi, I’m new to unity and I was trying to make a sprite go right but it’s not working. There is an image of the console errors. Does anybody know what I’m doing wrong?

using UnityEngine;
using System.Collections;

public class V_Move : MonoBehaviour {
 
    public gravity;
    public moveSpeed;
    prviate bool moveSpeed = false;
    // Use this for initialization
    void Start () {
   
    }
   
    // Update is called once per frame
    void Update () {
    if(Input.GetKeyDown(KeyCode.RightArrow)) {
            moveRight = true;
    }
    }

    void FixedUpdate () {
        velocity += gravity * Time.deltaTime;
        velocity = Vector3.ClampMagnitude(velocity, moveSpeed);
        transform.position += velocity * Time.deltaTime;
}
}

well first off you didn’t set any variable type on lines 6 and 7 they should be :

public float gravity;
public float moveSpeed;

and lastly you spelt ‘private’ wrong on line 8

also you gave both variables on line 7 and 8 the exact same name ‘moveSpeed’ that will also cause an error so you need to rename one of them, most sensibly the Boolean (line 8)