How can I reuse a TCP socket connection across levels ?
What I really want to do is, I have a lobby in my application wherein users chat and join games, all is handled through TCP sockets.
Application.LoadLevel to load/start the game, the application has to make a new TCP connection for the game.
Is there a way around it ? somehow I can use the same TCP connection, that I was using for chat ?
Regards
Mudit Tuli