I’d like to use an image I have as the visual for my character model. It’ll be a flat image, and I’ll leave the capsule collider on it, I just want to use it as a funny visual. I do not know anything about 3D modelling, so I thought this image would be more amusing than a simple capsule. Is there a way to do this?
1 Answer
1- create a cube
- remove the collider component
- scale the cube (1, 2, 0.01)
- make the cube a child of your capsule
- create a material
- add your texture to the material
- attach the material to the cube