Hi all, just wondering, is there a way to use animation to pause the game? Im planning on making a platform fighter game and would like to add a short time stop after each hit in a combo, similar to something like smash bros, unlike a game such as Brawlhalla. Thanks for any answers and time given to this post.
You could create a script that pauses the game, then attach it to an object you are animating. From there you would just animate the script’s values. to slow down the game or pause it.
(But there are probably much easier ways to get what you need, that was what just came to mind.)