Basically I’m trying to make a script that uses the “roll off”, i.e. the volume change caused by the roll off curve and the distance to the listener. However, there doesn’t seem to be a way to get this value?
Perhaps Unity could make it public? Or is there any other way to get it?
Looks like they want to add the ability to set roll off curves via script in 5.2.
If you can set them then you can probably get them.
If you can get them then you should be able to calculate it based on curve and distance I guess.