The newest version of the Use Case Samples project is publicly available in a GitHub repo now.
What’s New
- Daily Rewards - A prevalent engagement feature that can boost retention by showing players an escalating series of rewards incentivizes them to keep logging in to claim better and better prizes.
- Rewarded Ads with Mediation SDK - Offer players the opportunity to boost level end rewards by interacting with a reward booster meter and watching a rewarded ad.
- User Reporting - Users can send us feedback about the samples from directly within the sample scenes, with automatic screenshots included.
Changed
- Updated Unity Services packages to the group of packages released as of 2022-03-21.
- Fixed minor UI bug where Cloud AI Use Case Sample cursor does not appear correctly at startup or when moved between plays.
- Improved throw handling to permit Cloud Code to throw standard and custom exceptions that are caught and handled correctly in Unity client scripts.
- Changed the name of the project from “Game Operations Samples” to “Unity Gaming Services Use Cases”.
- Removed unused networking and multiplayer-related packages.
- Renamed existing “Daily Rewards” use case to “Loot Boxes With Cooldown” to better describe its behavior and avoid confusion with existing live games that use a monthly calendar to grant rewards on a daily basis.
Please don’t hesitate to reach out to us for suggestions or questions.