Use Case Samples Project v1.6.0 is live in the public repo now!

The newest version of the Use Case Samples project is publicly available in a repo.

What’s New

  • In-Game Mailbox use case which demonstrates a way that developers can send in-game messages to their players, including with gifts of various game currencies and inventory items, using Economy, Remote Config, Game Overrides, and Cloud Code.

Changed

  • Updated Unity Gaming Services packages to the latest stable group of packages released as of 2022-08-23.

  • Mediation updated from 0.5.0-preview.5 to 0.5.1-preview.1

  • Addressables updated from 1.20.3 to 1.20.5

  • Updated all Cloud Code scripts to use the most recent versions of the Cloud Code Service SDKs used within them.

  • Economy updated from 2.0 to 2.3

  • This update required changes to some method signatures.

  • Cloud Save updated from 1.0 to 1.2

  • Remote Config updated from 1.0 to 1.1

  • If a Cloud Code rate limit is reached, the exception log in the console now includes the RetryAfter value.

Fixed

  • Implemented a patch to the User Reporting tool to fix an issue that resulted in an occasional memory leak and errors in the console.

  • Note: A newer version of the User Reporting tool is not yet publicly available, so this fix has been cherry-picked.

  • Implemented custom gradle settings files to prevent a dependency conflict warning when switching to the Android build target.

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