Use controller to navigate on screen inventory

I’m trying to use the bumpers on an xbox controller to navigate an onscreen inventory during gameplay. Since the inventory stays on screen during gameplay i can’t use the joystick to navigate since that is being used for movement. Does anybody know a way i could do this, through scripting, or anything?

You can use the InputManager to set the Horizontal and Vertical axes to use the bumpers, if you’re not already using those axes for movement. If you’re using an older version of UI Toolkit, you might be able to remap the axes used by UI navigation, but otherwise it’ll use Horizontal and Vertical so you’d need to avoid those for your other uses. For example, you can set up other axes in the InputManager and map them to the joystick.

If you’re using the new Input System package, you can set up actions for UI navigation in the action map.