Hello,
is it possible to take a picture via device-cam to use in a game?
I haven’t downloaded Unity 3.5 Beta yet, but this is how I would accomplish it in Unity 3.4
http://www.prime31.com/unity/docs/#etceteraDoc
Details on this thread: Etcetera Plugin
Perfect - thank you!!
Is this feature a cross-plattform-feature? So will this works on iDevices and Android devices too?
I would download Unity 3.5 and read up on the documentation regarding using Camera data - I haven’t done so but you should be able to do so in the 3.5 Beta version.
Failing this Prime31 also has an Android plugin that does the very same thing - just go to the site and click on the green Android image. Scroll down and see “Etcetera (All the little things)”.
It has features that the iOS version doesn’t, namely text-to-speech and movie playback.
Does this mean, I’ve to build a special android-version in this case? I thought I could code one version which will use the cam on both devices (iOS/Android). Or is it possible?
Does I understand this right? 3.5 supports native use of the build-in camera of any iOS und Adroid-Device?
Yes. Read the Release notes: unity3d.com/unity/preview/notes
Thanks, I just saw it a few mins ago. Perfect! Are there any docs, where I can read about this new features? What they support and how to handle them?
Ok, I downloaded 3.5 Beta and perused the docs -
And it goes a little something like this:
You’ll just have to download the beta … and look up the docs. Rename your previous install folder to “Unity 3_4” or something as the new install will overwrite the Unity Application folder.
Ok, maybe this is a stupid question, but will this function take a picture, which I can store in a local database or is it a realtime-view of the cam (like a webcam)?
My goal is that the user could take a photo, which is stored by the App in a database for later use.
See this thread here - http://forum.unity3d.com/threads/116547-Webcam*
Thank you
You can take photo from device camera by using this plugin
Hi @DeepShader
If you are looking to take a still image from the device camera inside the game, CameraCaptureKit might be able to help you out. It will give you the posibility to turn on stuff like Flash, anti-shake, auto-focus (DOF) as an extension to Unity’s WebCamTexture. It comes with a prefab that is more or less plug-n-play into an existing project. ( link to the asset : https://www.assetstore.unity3d.com/en/#!/content/56673 )
Cheers