I want to have a file browser. EditorUtility.OpenFilePanel looks great!
But when I puslish a standalone build, I will have compile error:
Assets/Scripts/Uploader/File
Selector/test.js(1,8): BCE0021:
Namespace ‘UnityEngine.EditorUtility’
not found, maybe you forgot to add an
assembly reference?
Is it possbile to use it in standalone build instead of editor?