Hey, so I’m trying to make a top-down turn-based strategy game. The way I plan on determining which province is being selected is I’ll have a plane below the visible map which has each province filled in with a specific color. Then, the player will be clicking on this ColorMap instead of the visible one. However, I need a means of determining what color is being clicked on.
I’ve been trying and failing to get RaycastHits to work in detecting the pixel locations being clicked on so I can then use colorMap.GetPixel(). However, I was wondering if just using Mouse Position (or onMouseDown) could work for that as well? Thanks!