I’m developing for UWP with VS2019, in order to use the windows.storage API I need to use the
#if NETFX_CORE preprocessor directive.
This makes the code inaccessible for Intellisense (greyed out). When building for .NET scripting backend we could open the builded project and edit the code from there, since it was still C#. But with il2cpp this is not possible anymore (2019.2).
So as much as I like the challenge to write code without Intellisense, there is a way to enable the support directly inside the Unity project?
Thanks