Use Networking for Hololens to update HUD


I was wondering if it was possible to send a network packet to the hololens from an existing program to update parameters for a HUD struct. I’ve been trying to play around with the networking class with unity for a while now and I’m not having much luck. Even the NetworkManagerHUD that Unity has, doesn’t appear on the hololens Emulator which made me think if it even works for the Hololens. Any sort of advice or input would be much appreciated.


Hi, maybe this can help you to use the NetworkManagerHUD on the Hololens. Basically you need to create new buttons and assign them the same function of UnityHUD…

Hope this help