Hey, I’ve been working with the LiveCapture tools to puppet a face for a virtual avatar, with Unity Face Capture on the App Store
This actually all works well in the editor, but im now trying to build the project and be able to just capture the window of the build and not deal with much of the Editor overhead.
Im scratching my head on how if its even possible to start a CompanionAppServer using the Unity.LiveCapture.ServerManager in a build?
Any thoughts?