Use of SpriteAtlas in UI Toolkit broken

Use of sprites as UI Toolkit VisualElement background image is broken in Unity 2022.2.0b13 when sprites are part of a SpriteAtlas ( as per this official forum post ): they are rendered solid white. Sprites are rendered as expected once SpriteAtlas is deleted. Bug report: CASE IN-21747

Looks like a fix for this landed for 2022.2.0b15 and above :slight_smile:

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