I’m trying to use the WSA.Launcher.LaunchFile (Unity - Scripting API: WSA.Launcher.LaunchFile) method but i’m having some trouble.
I don’t know what to put in the first argument, i don’t know what the folder refers to, I’ve assumed that Local was “C:\Users\ME\AppData\Local\Packages\TestLaunchFile_abdcdefghil\LocalState” but whenever I try with this parameter then try to load the file test.txt in “C:\Users\ME\AppData\Local\Packages\TestLaunchFile_abdcdefghil\LocalState\test.txt”
It always say to me "Failed to open ‘\test.txt’ Exceptoin: ‘The parameter is incorrect’
Last question, where can I find information about UnityEngine.WSA.Folder, I mean if I want to know what UnityEngine.WSA.Folder.HomeGroup refers to, where can I find the information ?
Hi, does anyone know how I can know by code when the edge has been activated using this program line or a whay to know when the process has finished, if it has had any error…? I want to activate a progress indicator while the edge is opening with the file and shut it dawn when it has finished.
Thanks