Since new gui RectTransform component was derived from Transform, then we have Transform.position Transform.localPosition and RectTransform.anchoredPosition, I don’t know how and when to use which one:)
to set my ui elements position. Can somebody explain to me. And i have tested RectTransformUtility.ScreenPointToLocalPointInRectangle ( RectTransform rect, Vector2 screenPoint, Camera cam, out Vector2 localPoint );
it seems like screenPoint have no effect here, i’ve changed screenPoint but it return the same value
Please have a look at this page in the manual:
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