Hello
Is it possible to write one Unity3D application that will work across Unity Web Player, Android and iOS?
I am thinking that maybe I could write my Application in C# and for the Unity Web Player I insert the C# code inside a script element. Given I have the iOS and Android extensions is this possible to do this or will I have to write 3 different applications? Can I write a Unity3D application for iOS all in C#? Can I write a Unity3D application for Android all in C#?
Are there plans in the future to deploy Unity Web App to Safari-iOS and Android-Web-Browser?
Could I really get my one application codebase to work across all 3 platforms?
For the Web Player only I would deploy it like so…
<html>
<head>
<script language="C#" type="text/C#">
// my C# code that works for iOS, Android and Web Player
</script>
</head>
<body>
<center>
<object id="UnityObject" width="600" height="450" classid="clsid:...">
</center>
</body>
</html>