Use Sheets from Apple UIKit

Hey Unity devs,

I’m looking for a way to implement Sheets from the Apple UIKit into my Unity game. I see some assets that can handle specific UIKit elements, but so far I have not found something for Sheets. Anyone who can give me directions to a solution?

Note: the Unity Facebook SDK uses a sheet, so it should be possible for us to call that event as well.

I’m guessing you would need to write some native iOS code in Xcode and integrate that with Unity to get at anything in the Apple UIKit stuff. I’m sure that’s what the Facebook SDK is doing. Unity knows nothing about that stuff, thank goodness.