Use the mouse to aim?

Use the mouse to aim? I want to do as Shooting in this game: (sorry for my english, i am from the Czech republic and google translator is really bad :smiley: )

Just insert in a first person controller. Attach your firearm prefab to the main camera.


  • Top down view
  • Camera parallel to the XZ plane
  • Model built so that โ€˜forwardโ€™ is facing positive โ€˜Zโ€™ when rotation is (0,0,0)

Something like this will work:

#pragma strict 
function Update() {
	var pos = Vector3(Input.mousePosition.x, Input.mousePosition.y, Camera.main.transform.position.y - transform.position.y);
	pos = camera.main.ScreenToWorldPoint(pos);
	var aimingDirection = pos - transform.position;
	transform.rotation = Quaternion.LookRotation(aimingDirection);