Hello everyone,
for a project, I need to use the HP WMR controllers but not the headset → without launching VR (i.e VR controllers as a standard joystick).
I don’t need position tracking, only inputs from buttons and the joystick.
On the microsoft documentation, it’s written in the controllers’ FAQ :
Can you use these controllers without a headset? Just for the joystick/trigger/etc input?
Not for Universal Windows Applications.
Since my application is a PC standalone build (not UWP), it should mean I can use them without a headset but they’re not recognized by the Unity input manager (they’re connected to the computer via bluetooth).
I’ve searched on a lot of forums but it seems no one has ever tried, so maybe some of you may have a tip or an idea to look for ?
Thanks a lot for your time,
- Opti.